We’re scaling into a second market (moving from Russia to the EU), and we need UGC creators in both places. But right now, our creator onboarding process is… inefficient. Every time we bring on a creator, it’s basically a 3-4 week process: multiple calls, brand briefing, product samples, back-and-forth on their first piece, revisions, repeat.
At some point—usually around week three—I see the enthusiasm drop. Creators start taking longer to respond. The content quality plateaus. We’re asking for revisions on things that should have been obvious from the brief. And on our end, we’re burning team hours on what should be a scalable process.
Now we’re thinking about expanding to the EU market, which means: new creators, new language context, new culture, new e-commerce dynamics. And honestly, I’m terrified of repeating this inefficient process at scale.
I’ve thought about a few approaches: pre-made creator kits that explain everything upfront, batch onboarding where we bring on multiple creators at once, template briefs that are easier to localize, even considering agencies in each market to handle creator recruitment and management.
But I’m worried about two things: one, if I over-systematize this, the creators feel like vendors instead of partners, and the UGC quality suffers. Two, if I try to scale too fast, I’ll definitely burn out my team.
Has anyone actually solved this? How do you scale creator relationships across multiple markets without losing quality and without burning out your team? Is there a model that feels efficient but still human? And do you handle creator onboarding differently for different markets, or do you try to keep it consistent?